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Thiagi Newsletter - November
http://thiagi.com/pfp/november2007.php
This issue contains:
- An article on designing the final performance test as a part of the rapid instructional design process
- An interview with William Hall, who has been doing interactive business theater since 1982
- ALONE AND TOGETHER, a game that explores relative advantages of teamwork and independent work
- PRESENTATION SUCCESS, an activity designed by a special team of gamers for exploring factors that contribute to successful presentations
- ENJOY AND LEARN, a jolt about the best training experience
- Les Lauber's review of two books about how adults learn and how to train them
- Brian's 99 words on helping people fit
- A review of Will Thalheimer's provocative blog
- A quick poll in search of a suitable alternative to the word "game"
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Thiagi Newsletter - December
http://thiagi.com/pfp/december2007.php
This issue contains:
- An article on practice and review games and their use in rapid instructional design
- An interview with Michelle Cummings, a prolific game designer and facilitator
- GET 20, a game by Michelle that uses playing cards
- Mini-reviews of practical books on culture, thinking, and leadership
- Brian's 99 words on getting out of a rut
- A review of a wonderful website that contains instructions for playing hundreds and hundreds of card games from around the world
- A single idea survey that invites you to complain about training games
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Thiagi Newsletter - January
http://thiagi.com/pfp/january2008.php
This issue contains:
- A case study of rapid instructional design that involved combining eight textra games
- An interview with Stephanie Pollack, a talented trainer with a theater background
- An engaging opening activity called SNOWBALL by Stephanie Pollack
- An innovative type of roleplay by David Piltz dealing with a sensitive topic
- More information about Thiagi's Summer Workshops in Switzerland
- Interesting insights from Brian Remer -- in exactly 99 words
- A link to Thiagi on YouTube
- A quick poll about the theme for a conference on games and simulations
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